League Structure

  • 6-10 Teams (depending on signups)

  • 7-9 Players Per Team

  • Draft-style roster arrangement (captains + draft pool)

Season Overview

  • 7 games guaranteed. Up to 10 or 11 if you advance to the championship.

  • Single Elimination Playoffs

GAMEPLAY

  • Two 20-minute halves

  • Running clock until final minute of first half and final two minutes of second half (Exception: if either team leads by 15 or more in the second half, no stoppage applies)

  • 7-Team Fouls=1and1…10 Team Fouls=Double Bonus

  • 6 personal fouls=disqualification

  • 2 technical fouls=disqualification…3 technical foul on the season=1gm suspension

  • Flagrant fouls may result in disqualification subject to the interpretation of the referees and/or league commissioner

  • Each team receives three one-minute timeouts per game

  • One timeout may carry over into overtime

  • Mercy Rule: if a team leads by 20 or more points with under 5 minutes left in the game, the remainder of the game will be called

  • If a team has only four players to start a game, they may proceed with play…Any team starting with less than four players must forfeit

  • If a team’s fifth player is disqualified due to a non-technical foul, the disqualified player will remain in the game but each subsequent foul incurred on said player will result in a team technical foul (two free throws and possession) following any free throws owed the personal foul

Playoffs Overview

  • Traditional basketball playoff bracket (high-low seeding…rooted bracket: winner of 1v8 plays winner of 4v5)

  • Tie-breaker for two teams with same regular season record: 1) head-to-head (wins/losses + point differential if applicable), 2) fewest points allowed, 3) most points scored

  • Tie-breaker for 2+ teams with same regular season record: 1) head-to-head win percentage amongst tied teams, 2) head-to-head point differential amongst tied teams, 3) overall point differential, 4) most points scored.

General Rules

  • Games will start no later than 5 minutes after the scheduled start time

  • If a team does not have the required number of players (4) to start a game by the above time, they will forfeit that match

  • All players are required to wear a “BYL” jersey…failure to do so may result in technical fouls or disqualification

  • Any and all participating players must sign a waiver prior to entering a game

  • Teams are only permitted to roster players that were originally drafted or acquired by a league commissioner-approved waiver-wire transaction

  • Waiver wire priority will be dictated by 1) roster vacancies, 2) team record and 3) positional needs

  • Captains may execute trades of players as approved by the league commissioner

  • Physical altercations of any kind are NOT PERMITTED and WILL result in league suspension/ban

Refunds

  • In order to receive a full refund, a player must reach out to the league commissioner via email with a formal request not to participate in a session 24 hours prior to that session’s draft date. Any requests made after that point will be subject to commissioner approval.

  • Partial refunds may be issued only if a player suffers a season-ending injury prior to the halfway point of the regular season. The league commissioner reserves the right to request documented proof of the injury.

  • Any other circumstances (ie. player doesn’t like his team, player feels he should get more minutes, etc.) are NOT refund-eligible. We do encourage players with these circumstances, however, to speak to their captain.